Project-Based Learning

The modern world needs a modern way of learning. That’s why NIIT DigiNxt brings to you a perfect blend of technological innovation and industry-relevant practical learning to help you gain knowledge and skills by working for an extended period of time to investigate and respond to an engaging and complex question, problem, or challenge.

Why Project Based Learning ?

  • PBL makes training more engaging for students and provides real-world relevance for learning
  • PBL focuses at hands-on application of knowledge through live projects to improve learning.
  • PBL builds success skills for career, and life by helping students develop much more than basic knowledge and skills.
  • PBL helps address standards and development of success skills such as critical thinking/problem solving, collaboration, communication and much more.
  • PBL makes teaching more enjoyable and rewarding as projects allow teachers to work more closely with the students.
  • PBL connects students with the real world by solving real problems and addressing real issues.

Learning Methodology

Project Based Learning is a learning method, in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an engaging and complex question, problem, or challenge.

  • Key Knowledge, Understanding, and Success Skills
    The project is focused on student learning goals, including standards-based content and skills such as critical thinking/problem solving, collaboration, and self-management.
  • Challenging Problem or Question
    The project is framed by a meaningful problem to solve or a question to answer, at the appropriate level of challenge.
  • Sustained Inquiry
    Students engage in a rigorous, extended process of asking questions, finding resources, and applying information.
  • Authenticity
    The project features real-world context, tasks and tools, quality standards
  • Student Voice & Choice
    Students make some decisions about the project, including how they work and what they create.
  • Reflection
    Students and teachers reflect on learning, the effectiveness of their inquiry and project activities, the quality of student work, obstacles and how to overcome them.
  • Critique & Revision
    Students give, receive, and use feedback to improve their process and products.
  • Public Product
    Students make their project work public by explaining, displaying and/or presenting it to people beyond the classroom.
  • Expert Faculty
    Recognized practitioner experienced in related field interacting with students and Technical Mentors from the Synchronous platform. Apart from guiding students on concepts and its implementation, he will pose challenges to students to take up daily and weekly task leading to Project being developed
  • Technical Mentors
    Experienced Faculty at centre who will facilitate Project Development and help to remove obstacles that are impeding the projects progress. The student and the mentor will work as a Team to overcome the challenges and achieve desired outcomes
  • Videos/Dynamic Content
    Learners can understand lecture content at their own pace and explore content more deeply during class time; Can view complex topics/demos as many times as needed
  • Reference Material
    Material referred by a student to obtain answers to queries generated during the learning process. Students can refer to different types of reference material, such as video, ebooks, and web links
  • GitHub
    Daily code created to be shared on GitHub which will be monitored by Tech Mentor. GitHub is a web-based Git repository hosting service. It offers all of the distributed revision control and source code management (SCM) functionality of Git as well as adding its own features.

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